Search results for: Annetta Leonard
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This study aimed to implement a novel learning tool on cell phones, Augmented Reality Games, and determine how the interaction influenced preservice teachers’ content knowledge and self-efficacy of cell phone use in schools. Results show a significant gain both elementary and secondary preservice teachers in content knowledge and self-efficacy of cell phone use in schools.
Updated: Jul. 22, 2013
Investigating Student Attitudes Toward a Synchronous, Online Graduate Course in a Multi-User Virtual Learning Environment
The article described a distance education course where inservice teacher enrolled in a science education learned to construct video games as a supplement to their science instruction. The ultimate objective of this course was to advance student achievement and interest in science by providing teachers with a viable source for integrating video game technology into the curriculum.
Updated: Nov. 05, 2008
A study was conducted regarding the attitudes towards three distance education modes for science professional education. The study involved 94 elementary schools teachers and three education strategies: interactive television, videotape presentation, and discussion web board.
Updated: Sep. 23, 2008